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CodeRed
CodeRed@CodeRed_dev·
Is it me or is indie dev being reduced to yearly trends. I see nextfest and all the games are the same.
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Uzhuless Games
Uzhuless Games@Uzhuless·
@CodeRed_dev It has been like that for years, if not decades. For example, after Stardew Valley tons of farm games appeared, and that's ten years ago. You can say the same with Nuclear Throne, FTL, Slay the Spire, Hollow Knight, etc.
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Cidwel
Cidwel@Cidwel·
@CodeRed_dev I mean, don't blame them. Indie dev is already hard not to just follow what works BLAME THE GAMERS
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SAMER KHATIB 🌜
SAMER KHATIB 🌜@snowconesolid·
@CodeRed_dev Reduced to? It’s always been. Most indie games are the same as most AAA games in the sense of, it’s all the same. Everything looks the same.
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🦊MetzMan
🦊MetzMan@TheMetzMan·
@CodeRed_dev A lot of indie developers choose their next projects specifically to ride the popular genre train. Rogue-likes, Survivors, Stream-party games and Souls-likes etc.. Trying to copy that success formula. And the ones that do make original ideas or passion projects get filtered out.
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RuneZapGames
RuneZapGames@RuneZapGames·
@CodeRed_dev It's the same in the book world. Sort of true in the film world. People go where the perceived money is. But there's always a handful of special books/games/films that stand out, and it's those that give us all hope.
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Chard
Chard@animtree·
@CodeRed_dev The mobile developers moved onto steam
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Sokun_S
Sokun_S@SokunStudio·
@CodeRed_dev I am not following any trends, wasn’t on this next fest though
GIF
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FallowRealms
FallowRealms@FallowRealms·
@CodeRed_dev As an aspiring indie dev this gives me great hope I can stand out in the future. I have zero interest in trend chasing. I am interested in making appealing games people will like, but don’t fear doing my own thing.
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Crybaton
Crybaton@crybaton·
@CodeRed_dev there are thousands of new, creative and good indie games every year, but you only see the ones that are following a trend, sometimes not even on purpose. That's an audience behavior / storesite promotion, not an industry issue.
Crybaton tweet media
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DS Nahogara
DS Nahogara@Tyxefield·
@CodeRed_dev Not really, our game Ghoul Fright is one of the weirdest unique ones, we just need people to play it (and actually finish it lol)
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Wishlist Zombie Fodder
Wishlist Zombie Fodder@ProperDuckGames·
@CodeRed_dev Trendfest, thanks to "respectable" gamedev influencers telling everyone to spend 2 months making a trendy game instead of their dream games. 🤷‍♂️ thankfully, my livelihood doesn't depend on the success of my game so I can chase my dreams and have fun doing it.
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Gopuff
Gopuff@gopuff·
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koyima
koyima@realkoyima·
@CodeRed_dev people need to make a living, one way is to make what is popular...
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Bigosaur
Bigosaur@Bigosaur·
@CodeRed_dev Unfortunately, it seems like many people treat game development as quick cash grab, especially with AI tools. Maybe 5% of developers try to make something original.
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Agent Coffee Games
Agent Coffee Games@AgtCoffeeGames·
@CodeRed_dev Yeah, I feel like a lot of game dev advice is to watch for trends, so everything starts to look and feel the same. I feel like trends should be a single data point as you come up with a game idea, not the north star.
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Falstar
Falstar@lucifervex·
@CodeRed_dev time for a pixel art roguelite cozy farming sim with fishing and coop store management
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KInQz
KInQz@_KInQz_·
@CodeRed_dev With how the current world is everyone want to get rich fast before AI steal everything or ruins everything.
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Mik-yle
Mik-yle@Miikyle·
@CodeRed_dev I think, if we looked back, it always has been. Some new game comes out (or book/movie) and everyone clambers to jump on peoples newfound enjoyment of that (or to release what they already have rdy) I think now, we just have a larger sample, due to game development being bigger.
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BIGO LIVE
BIGO LIVE@BIGOLIVEapp·
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Lazen Games
Lazen Games@LazenGames·
@CodeRed_dev I'm just sitting here struggling to make Farmistic fun and playable since 2022 :D
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Nicco,undead and kicking
Nicco,undead and kicking@Hungerstr1ke·
@CodeRed_dev Every game is basically the same,divided in a small bunch of 3-4 genres. Also now every 3D indie game looks like a PS1 game but worse or looks like the assets are made by someone that just learned how to use a 3D modelling program and has no artistic background.
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NandoPlay
NandoPlay@NandoPlay20·
@CodeRed_dev All the games have been the same for countless years now. Golden age of gaming is behind us. But same for music and movies.
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Niz
Niz@Phe0niz·
@CodeRed_dev @theogramme_dev Been that way for next fests. They often have themes that encourage them to market their game a certain way to even get eyes, notice how many bartenders and stardew-likes dominate the cozy segment, but the Latin American showcase last year was amazing due to no such constraint.
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Chieftaincore
Chieftaincore@Chieftaincore·
@CodeRed_dev maybe the amount of trendy ones pushing the distinct ones down also there are lots of early accesses that don't release new demos so they don't appear at next fest too.
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Lowe's
Lowe's@Lowes·
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